• A course to support teachers and education professionals who are learning and developing skills in computer programming, specifically but not exclusively in Python.
  • A short Scheme of Work aimed at KS4 students and introducing the Little Man Computer
  • This course is designed to provide a collection of resources, activities and useful links for the teaching of AS and A2 Computing. These resources have been created specifically for use with the AQA syllabus, but many resources will be reusable for other courses as well.
  • This course is aimed at Year 7 students and introduces them to Scratch, initially as a way of telling stories or creating animations and progressing to games programming.
  • A course aimed at Y9 students, briefly investigating a range of tools for designing computer games and leading into an open-ended game design project.